Star Wars LCG – Trust in the Force


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The Alliances cycle has nearly drawn to its close with the release of Trust in the Force. As it pushed the boundaries by encouraging players to bring their factions together in a single deck, it also turned an eye onto the past cycles of Star Wars: The Card Game. Within the ten new objective sets (two copies each of five distinct sets) found within Trust in the Force, you’ll find a copy of Obi-Wan Kenobi that rewards you for working across factions and two other sets that mark a return to the battles of Hoth.

With its sixty new cards (including two copies each of five new objective sets), Trust in the Force pushes the Alliances cycle closer to its climactic conclusion. Even as it continues to develop the cycle’s support for decks that feature two or more affiliations, Trust in the Force follows the march of General Veers and his Walkers across the frozen surface of Hoth. It lends support to those massive war machines with a new Scum objective set that protects and enhances your Vehicles. And it peers into the hidden corners of Hoth and Tatooine, where Jawas, Rebel Troopers, and Jedi Masters all work in secret to rally new forces against Imperial tyranny.

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